August 2009

Snowferno project image

Music and game design by Michael Shaieb and Brent Lord, website by Brent Lord for our first iPhone app partnership with Ben Britten (programming and artwork). “Snowferno” was an original rolling ball puzzle game for iOS devices. Navigate the original ‘snowball in hell’ through the Earth to where cold weather awaits on the other side. Inspired by Dante’s Inferno, a cave containing 20 unique puzzle challenges becomes your own personal hell standing between you and Winter.


Music, Level Design
Music, Level Design
Design, Programming


July 22, 2009
RC2 of Snowferno out to beta testers - maybe final build?

If we don’t find anything tragic in this build, we’re gonna submit the current beta (Release Candidate 2) of Snowferno to the App Store.

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July 5, 2009
Snowferno iPhone Game Beta Released Tonight

Our first foray into the world of iPhone Apps officially entered beta tonight.

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May 11, 2009 is live

The website for our upcoming iPhone game collaboration with Ben Britten Smith is now live. Check out for details, screenshots, development blog, and hear some clips from the soundtrack.

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